package cfg.fight;
public final class AttrId {
	public final static int NULL = -1;
	public final static int HP_VALUE = 0;
	public final static int MP_VALUE = 1;
	public final static int EXCELLENT_RATE = 2;
	public final static int EXCELLENT_RESIST_RATE = 3;
	public final static int EXCELLENT_VALUE = 4;
	public final static int EXCELLENT_RESIST_VALUE = 5;
	public final static int CRIT_RATE = 6;
	public final static int CRIT_RESIST_RATE = 7;
	public final static int CRIT_VALUE = 8;
	public final static int CRIT_RESIST_VALUE = 9;
	public final static int ATTACK_MULTI_RATE = 10;
	public final static int DEFENCE_MUTLI_RATE = 11;
	public final static int ABNORMAL_RESIST_RATE = 12;
	public final static int ABNORMAL_HIT_RATE = 13;
	public final static int HP_HEAL_RATE = 14;
	public final static int LUCKY_VALUE = 15;
	public final static int HP_FULL_VALUE = 16;
	public final static int MP_FULL_VALUE = 17;
	public final static int ATTACK_VALUE_MIN = 18;
	public final static int ATTACK_VALUE_MAX = 19;
	public final static int DEFENCE = 20;
	public final static int MOVE_SPEED = 21;
	public final static int HIT_RATE = 22;
	public final static int HIT_RESIST_RATE = 23;
	public final static int ADDITIONAL_DAMAGE = 24;
	public final static int DAMAGE_TO_HUMAN = 25;
	public final static int DAMAGE_TO_PET = 26;
	public final static int RESIST_DAMAGE_FROM_HUMAN = 27;
	public final static int RESIST_DAMAGE_FROM_PET = 28;
	public final static int MODEL_SCALE = 29;
	public final static int BATTLE_POWER_RATE = 30;
	public final static int DEFENCE2 = 31;
	public final static int ATTACK2 = 32;
	public final static int BASE_ATTR_END = 33;
	public final static int EXT_ATTR_START = 64;
	public final static int HP_VALUE_PERCENT = 64;
	public final static int MP_VALUE_PERCENT = 65;
	public final static int HP_FULL_VALUE_PERCENT = 66;
	public final static int MP_FULL_VALUE_PERCENT = 67;
	public final static int ATTACK_VALUE_MIN_PERCENT = 68;
	public final static int ATTACK_VALUE_MAX_PERCENT = 69;
	public final static int DEFENCE_PERCENT = 70;
	public final static int ATTACK_VALUE = 71;
	public final static int ATTACK_VALUE_PERCENT = 72;
	public final static int HIT_RATE_PERCENT = 73;
	public final static int HIT_RESIST_RATE_PERCENT = 74;
	public final static int MOVE_SPEED_PERCENT = 75;
	public final static int HP_FULL_VALUE_PERCENT_2 = 76;
	public final static int MP_FULL_VALUE_PERCENT_2 = 77;
	public final static int ATTACK_VALUE_MIN_PERCENT_2 = 78;
	public final static int ATTACK_VALUE_MAX_PERCENT_2 = 79;
	public final static int DEFENCE_PERCENT_2 = 80;
	public final static int ATTACK_VALUE_PERCENT_2 = 81;
	public final static int HIT_RATE_PERCENT_2 = 82;
	public final static int HIT_RESIST_RATE_PERCENT_2 = 83;
	public final static int MOVE_SPEED_PERCENT_2 = 84;
	public final static int ALL_BASIC_ATTR_PERCENT = 85;
	public final static int EXT_ATTR_END = 86;
	public final static int HP_DEC = 87;
	public final static int MP_DEC = 88;
	public final static int HP_HEAL = 89;
	public final static int CALC_ATTACK_MULTI_RATE = 90;
	public final static int CALC_ATTR_NUM = 91;
	public final static java.util.List<Integer> enums = java.util.Arrays.asList(0 ,1 ,2 ,3 ,4 ,5 ,6 ,7 ,8 ,9 ,10 ,11 ,12 ,13 ,14 ,15 ,16 ,17 ,18 ,19 ,20 ,21 ,22 ,23 ,24 ,25 ,26 ,27 ,28 ,29 ,30 ,31 ,32 ,33 ,64 ,64 ,65 ,66 ,67 ,68 ,69 ,70 ,71 ,72 ,73 ,74 ,75 ,76 ,77 ,78 ,79 ,80 ,81 ,82 ,83 ,84 ,85 ,86 ,87 ,88 ,89 ,90 ,91);
}